Archive for month: February, 2010

Glitchwords updates for 2/28

February 28, 2010 | by SPJglitches

Remember The Trictionary? Where definitions of glitch-related words would be defined for all the world? Well, it’s called Glitchwords now. Yep, Glitchwords. Simpler, more obvious, easier to remember, same (hopefully) great content.
Some real substantive changes will come soon for Glitchwords, but for now I’m happy to announce several new additions to GB’s glitching dictionary. Here [...]

A front page switcheroo

February 28, 2010 | by SPJglitches

What is left is now right, and what is right is now left. Looks better, eh? Having the content on the left side (lined up with the navigation bar on top) makes a whole lot more sense than the old design, and looks a lot nicer too.

In the zone… the glitch zone

February 27, 2010 | by SPJglitches

BigBSt4TZ uploaded a new video for Killzone 2, showing how to get outside of “Suljeva Village.” Sorry about that joke; hopefully the video will make up for it!

An interview with a game tester

February 27, 2010 | by SPJglitches

Andrew Hiscock at Bitmob scored a really nice, in-depth interview with a video game tester named Steve Sutton and I highly recommend you check it out. Sutton gives a very candid account of his experiences and what the “life of a tester” really is, and there are a lot of interesting facts in there that [...]

Haranguing a harrier in MW2

February 27, 2010 | by SPJglitches

Remember that elevator glitch I posted a few days ago? Well, madmanmcclinton was able to utilize that technique and bring us a brand new discovery, and the results are pretty cool. Check out the video and see what he was able to accomplish.

An allied glitching assault

February 26, 2010 | by SPJglitches

Forum member Seraph just updated his Medal of Honor: Allied Assault challenge thread in the forums, posting a bevy of videos showing how to get out of various maps in the game.
For those of you unfamiliar with the challenge, Seraph is trying to get out of every single map in the game, of which there [...]

Bugs abound in freezing rain

February 26, 2010 | by SPJglitches

Mike Fahey at Kotaku reports that not all is well in the world of Heavy Rain. According to numerous accounts and discussion in Sony’s PlayStation forums, a bevy of insidious bugs plague the PlayStation 3 title, including “out-of-sync audio, full-on freezes, and unloadable auto-saves.” From the article:
Despite having to download a rather substantial patch on [...]

Serious jumping in Serious Sam HD

February 26, 2010 | by SPJglitches

Why so serious? Don’t be, because xI N1GhTMaR3 from the xDE4DxSiLEnCEx YouTube channel has a new video for us detailing a “super jump” glitch in the recently released Serious Sam HD. What you’ll see here is basically the same kind of rocket jumping you’ll see in other games with explosion-launching physics, but it’s cool to [...]

General Knoxx’s land without borders

February 25, 2010 | by SPJglitches

isbilen10 is really on fire with these Borderlands glitches! The esteemed YouTube glitcher uploaded a couple new exploration videos for the “The Secret Armory of General Knoxx” downloadable content, and his findings are pretty sweet.
First we have an exploration video of “Parched Fathoms,” featuring an enormous expanse of out of bounds travel and a truly [...]

An infuriating inferno

February 25, 2010 | by SPJglitches

Over at Bitmob, writer Jay Henningsen warns of a nasty bug in Visceral Games’ Dante’s Inferno that will effectively end your game around a third of the way through. This apparently widespread bug involves a lever that no longer functions, preventing you from continuing on to another ledge.
If any of you are playing Dante’s Inferno [...]